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 Confederate Core Systems

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KnightVaeus

KnightVaeus


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Join date : 2016-03-27
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Location : Port Huron, Michigan

Confederate Core Systems Empty
PostSubject: Confederate Core Systems   Confederate Core Systems Icon_minitime1Wed May 18, 2016 7:32 pm


Current Leader - Chancellor Reed II


Capital - New London
The world of New London has always been an industrial hub. Factories and industrial complexes dominate the surface of the world, and deep mines honeycomb throughout the crust of the world. The government itself does not reside among the factories, but in a secure bunker within the deepest mines and dugouts. From the massive underground complex with the highest technology available the Chancellor and his generals monitor all goings-on within his empire.


Dazlaer - An agri-world used to feed the populace of New London, this world also houses the Confederate Military Academy.

Coro - This world is solely a military world. Fortresses, Scanners, listening posts and Missile silos scatter the surface.

Hades - Fortress world at the edge of confederate space.

Kabal - A hive-class world with a large population for recruitment.

Orical - An Agri-world ripe with tropical fruits.

Marathon - An industrial fortress world at the edge of the Apollo system.

Rio Jara - A world dedicated to mining and orbit hydroponics.

Tora - A world dedicated to mining and orbit hydroponics.

Pax - A hive-class world with a large population for recruitment.


Economy - None. Everything is Government Dominated, The private sector is nonexistant. Collection and distribution of resources are all handled by the state. Manufacturing is handled by the state. Supply and requisition is run by the state.

Morale - Unbreakable. All citizens believe in the good of the Empire in all things they do. However citizens exposed to new cultures may begin to waver in their beliefs in the government.

Religionn - Citizens are free to practice worship of any kind.


Technology

XG-03 Armoured Exo-Suit
Titanium plating with nanocarbon weaved joints. Each suit has a limited supply of 02 as well as 02 scrubbers for recycling air. The logistics package includes Motion-based radar tracking, User's Biometric readouts, An updated Mark 4 Heads-Up-Display(HUD), Communication (Short range. A longer range package is available), and a GPS system. The suit includes a shoulder-mounted light, a headlamp, Night Vision Optics, Thermal Optics, and a digital rangefinder built into the viewfinder. The entire system is powered by a Cold Fusion reactor above the neck of the armour where it is the thickest and least vulnerable.

Generation IV Power-Armoured Infantry Suit

⦁Standard Cold-Microfusion reactor
⦁Mag boots
⦁13cm Kenetically resistant metal with external 3cm Thermal resistant ceramics
⦁Joints reinforced with Carbon nano-weave
⦁Sensor suite includes Night visions, Thermals imaging, Motion detection, 50x Mag binoculars, Topoghrapical Relay via passive SONAR, HUD's, IFF detection, Signal tracer/analyzer
⦁Environmental seals/pressurization with 48 hr Combat Operation time
⦁Jetpack with enough flight time for 2mins at 687 Meters per second (adjustable)
⦁Micro RCS thrusters for freefall maneuvering.
⦁Reinforced servos to allow High-impact landing
⦁Wrist mounted, single-use, Low spread Napalm Launcher (40 Meters)
⦁Wrist mounted PDA, Includes Hologram, Biometric readouts, Enviromental readouts, Terror-mode Toggle. On the wrist is also a laser targeter that could allow the user to Paint targets for supporting Artillery or Aircraft
⦁Left Shoulder mounted (retracts in and out of pauldrons) Compact Kenetic Energy missle. (Penetrates armour and kills through blast pressure. Execllent for clearing a tank out of crew but keeping the tank intact.
⦁Right shoulder mounted (retracts in and out of the pauldron) 60 kw laser
⦁LI (limited intellegence AI) Used to assist coordination and navigation for the wearer. If the operator is incapacitated, the LI can take over operation of the suit.

T-101 Heavy Gauss Rifle (Heavy Support for PAI units)
⦁Essentially the same as T-90. Except 3 barrels and it fires gyrojet-assisted, obsidian-tipped, 6mm spikes (As per the 4th Wave Upgrades to the T-90 rifle) The munitions are carried via Drum magazine, and my be mounted on a tripod for non-PAI use.

Jericho Missile launcher
⦁3 Kilo-tonne thermometric single use (fire and forget) only able to carried and launched by powered armoured infantry.


Power-armoured Infantry Corps - After the manufacturing of the XG-03 suit of Powered armour, it was rapidly mass produced and issued to almost all infantry battalions. Each battalion is split up into autonomous companies to ensure rapid deployment and the ability to react to situations appropriately without the need to receive orders from a higher command. Total numbers: 1,365,700 divided up into 137 regiments of roughly 10,000 each. Companies consist of 1,000-1,500 men.

Each Infantryman carries a T-70 Gauss rifle. The T-70 fires a 8mm Steel spike with a density of 23.3g at 19 kilojoules with a range of roughly two kilometers. The weapon is unable to carry an underslung mount due to the nature of the firing mechanism.
(Vtot = Vcyl + Vcone
Vcyl = PI  r^2  h
Vcyl = PI  0.004^2  0.05144 = 0.000002586 m^3
Vcone = 0.333  PI  r^2 * h
Vcone = 0.333  PI  0.004^2 * 0.02216 = 3.713e-7 m^3
Vtot = 0.000002586 m^3 + 3.713e-7 m^3 = 0.000002957 m^3
Mtot = 0.000002957 m^3 * 7874 kg/m^3 = 0.02329 kg = 23.3 g [if you want the mathematics])

Armoured Battalions - M40 Kursk: Armor in the Confederacy has retained the traditional infantry support role. Tanks are still the best way to deliver direct artillery fire quickly and accurately against enemy strong-points and, of course, other tanks. The new M40 particularly demonstrates the continuing value of heavy armor on the modern battlefield, with its ability to fire 115 mm shells at a rate of 30 rpm, deliver particulate barrier smoke, scatter-able mines and support fire from its integral 60mm mortars and defend against aerospace craft and incoming missiles with its 20 kW phased plasma point defense gun. It's armour is 12.7mm thick Length: 8 meters, Width: 3 meters, Height: 2.3 meters, Weight: 42 tons.
It carries 42 shells (Typically 30 SABOT and 6 HE and 6 Thermobaric explosive shells.

MA34 APC: The APC is built around a 4 x 4 wheeled layout, powered by a 286 kW multi-fuel gas turbine engine which generates a power-to-weight ratio in the region of 19.7 kW/kN. The MA34's chassis is made of bonded titanium and incorporates a 5 cm foam-packed floor cavity to protect against forged-fragmentation mines. Ground clearance is normally only 22 cm, but the vehicle employs a hydro-pneumatic, fully active suspension to allow a clean ride over rough terrain. The suspension is capable of boosting clearance by a full 30 cm and allows the MA34 to comfortably tackle vertical obstacles up to 0.5 m. The hull is made from welded light alloys and is latched and bonded (rather than welded) to the chassis in order to prevent fatigue and failure from piezo-electric effects associated with an alloy-titanium interface.

The inside of the hull is lined with boron carbide ceramic tiles, each of which has been coated with a polymer resin to prevent cracks or shattering during normal travel; this resin is 2 mm thick on the outward-facing surface of the tile and is said to provide limited ablative protection against pulsed lasers. The tiles are backed with a thick layer of woven fire resistant polymer armour to limit spalling in the event of a hull penetration.
Because of weight restrictions, the armour is very light. It is capable of defeating fragmentation, small arms rounds and low-velocity armour penetrating ammunition such as rifle grenades; however its ability to stop dedicated tank-killing weaponry is light.

The driver's view is limited to a forward window of quartz armoured crystal, though this is supplemented by periscope ports providing vision to the sides and forward quarters. A shutter can be raised over the window in event of combat, and the periscope can be combined with the forward camera to ensure a seamless driving transition. Multi-function screens by the driver's and section commander's positions present a sensor-fusion display of the tactical zone around the APC. The sensors can be activated by the driver, or from the Tactical Operations Center by the section commander.
A sensor cluster is mounted with the main searchlight and can be played across a 270 degree zone in front of and around the APC. The cluster comprises a turreted thermal imagery sensor, TV optics with magnification from x4 to x20, a UV detector and an ultrasonic motion tracker. Millimeter-wave targeting radars mounted in the forward gun cupola and the main turret can track targets acquired by the main sensors, or may alternatively use their own ground-mapping and search functions to acquire targets.
The effective tracking range of these radars against man-sized targets is approximately 3000 meters in open terrain. The sensors are supplemented by a forward mounted white-light and infrared searchlight for the active illumination of targets. It carries a 30mm Gatling-cannon with HEAP shells with 1,600 rounds in reserve.

The Amplified Mobility Platform: (or “AMP” Suit) is a distant descendant of the first military exoskeletons used on Earth in the mid 21st century. It was improved during military service in a myriad of combat theaters-- from arctic to jungle to desert-- over the decades. Sealed and pressurized models for toxic environments were developed as well. The suit is used extensively on the Moon and Mars colonies (where they are powered by fuel cells and/or mono-propellant ceramic turbines). Its well-tested capabilities have proved invaluable in the deadly environment of Pandora.
The human-operated walking machine magnifies the strength and mobility of a soldier or civilian worker while providing protection from military and environmental threats. Unlike fanciful designs in which weapons were integrated into limbs, the AMP suit is a multi-purpose machine, able to duplicate all functions of the infantry soldier. Since soldiers spend much of their time loading and unloading, and performing other tasks besides operating weapons, it was determined that the AMP suit needed the same functionality as a human: two legs, two arms, and highly dexterous hands. This allows not only a wide range of functions, but allows the suit to operate a variety of weapons systems.
The servo-actuated limbs instantly respond to the driver's hand and leg movements inside the sealed cab, greatly magnifying the driver's strength.
The operator’s arms move servo armatures and the suit’s arms follow in perfect synchronization. Because of limited space inside the cockpit, the servo armatures move in a 1:2 ratio relative to the suit’s arms. It requires many hours of training for an AMP suit driver to become agile and dexterous, with the biggest difficulty being this scaled ratio of movement. The legs are actuated by foot-pedals which amplify on an even larger ratio. In fact, the leg sensors work slightly differently than the arms. Due to the confining spatial envelope around the feet and legs of the operator, the pedals cannot move in long strides, even on a scaled relationship. Instead, they sense the force and direction of the input and the onboard computer triggers a corresponding programmed movement of the legs. So the operator creates pressure and direction “cues” which trigger leg movements. The suit executes the “intention” of the pilot, calculating terrain factors and momentum to perform balanced movement.
The arms on the other hand, operate in a directly scaled relationship to the operator’s arms, which allows better spatial positioning of the hands. The fingers and thumb are in direct 1:1 ratio. The servo armature has force feedback, and resists the movement of the operator’s arms when the suit’s limbs meet an obstacle. The operator can “feel” what the suit is doing. It is said that the suit can be operated in full darkness, by a skilled driver, by “feel” alone.
Using the suit, a driver is able to punch through a tree trunk, lift a half ton cargo crate, or rapidly build prefab units without a construction crew. Its cannon obliterates anything in its targeting sights with a rain of armor-piercing rounds, at a 250 round per minute cyclic rate of fire.

Mission Profile and Specifications
The AMP Suit is an agile, powerful all-terrain ground combat unit. With its firepower, it can defeat most opponents and cut a swathe through difficult landscape and strong enemy positions. The suit, which is made of composites and ceramics, is lightweight for its size, and operates well in high gravity situations.
Its enclosed cab and “Built-In Breathing System” (BIBS) also allows CCS personnel to perform civilian and military duties all forms of atmosphere. The cockpit is run at a 0.3 psi over-pressure, to prevent leak-in of toxic gases. There is an emergency canopy ejection system, in case a driver is trapped in a burning AMP suit.
Although a driver can learn to adequately manipulate the unit in combat conditions with less than two months of training, it takes months longer to master such actions as fall recovery from face-up supine position (the “turtle” problem.)
However, with the solid state gyro sensors and the DBS (Dynamic Balance System) very few AMP suits topple. Its dynamic balancing system automatically compensates for shifts in the suit’s center of gravity whether standing, walking, or lifting heavy loads. The suit instantly adjusts to radical shifts in body movements on uneven terrain; it is very difficult to trip and it would take a direct hit from a missile to knock one over.
The force feedback in the arm and hand servo armatures is both powerful and sensitive. It can create pressure against the operator which stops his hand in mid air if the suit’s arm encounters an obstacle it cannot move. The pressure on the fingertips is proportional to the pressure exerted by the suit’s fingers. An experienced driver can pick up an egg without breaking it.
If the driver has been injured or killed, the AMP Suit has “walk-back” capability of up to the range of its onboard fuel and reserve fuel-cells. This feature was designed to protect the significant capital investment in each suit. This function can be triggered by the driver, or from a local command node. if the driver’s biotelemetry indicate unconsciousness or death.
The unit's torso features an impact-resistant glass-polymer laminate canopy. The lower legs and bottom of the feet are reinforced to protect against shrapnel and mines.
The power source is a 6849-RLF gas turbine engine. The ceramic mini-turbine is a standard power supply for all military systems and is highly robust in environments of snow, sand, dust, and mud. The suit can operate at medium power for up to eight hours on a full fuel load. A high energy-density fuel cell provides a back-up energy source for up to two hours of use.
The controls for operating the system are inside the sealed cab. The turbine runs a servo-motor system that moves the limbs by magnifying the driver's waist, leg, feet, hand, arm, and finger movements through an electromechanical forced feedback system. This increases the driver's physical strength by an average factor of fifteen times. The hands can exert a grip of roughly 150 kilograms per square centimeter-- enough pressure to crush a metal pipe or smash through a brick wall. Each suit must be custom calibrated to the driver for ease of use and to avoid hyperextension injuries.
The suit's weapons are more lethal than its raw strength. The hip-fired GAU-90 thirty millimeter machine gun can fire 250 explosive rounds per minute. Ammo is disintegrating-link belt fed from an ammo canister mounted on the unit's back through a flex chute over the shoulder to the weapon. The gun can be slung using an over-shoulder rifle-sling to free the hands for other tasks. The other weapon is a combat knife of self-sharpening diamond-hard ceramic. To match the scale of the suit, the blade is over one meter long and can cut through many metals.

Targeting Systems
The driver's HUD (head-up display) projects radar, active IR (infrared) and passive thermal targeting data on an impact-resistant visor on top of the center console. When the unit's blast shield is lowered over the cab canopy, the suit can be operated using only visual instruments. In Pandora's EMF fields and high humidity, these systems are notorious for failing. Because of their complex Earth-manufactured electronics, they are difficult to repair.
When the driver’s hands are within the servo armatures, the driver uses voice actuation to control suit systems. External sound can be monitored and amplified, and is reproduced inside the cockpit with full directionality. The driver can “hear” another AMP suit or ground trooper operating nearby, and know their position by the direction of the sound. The driver’s voice can be projected outside the suit via external speakers.
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